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Messages - Kitty Hello

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Most of the times its your algorithm. Invert a loop here, use an array instead of a loop there...

GLBasic - en / Re: OPENGLES
« on: 2022-Sep-05 »
We would have to rewrite the whole engine foe es2. Alphamode, alphat3sting, settranspar3ncy etc would have to be considerer...

GLBasic - en / Re: GLBASIC updates this year?
« on: 2022-Sep-05 »
I see. A port to cmake is overdue. That way you could open it in e.g. QtCreator on Linux or Mac and it "should" run.
Currently, my arm is broken, however.  :help:

GLBasic - en / Re: Steam HTML5 Compiler
« on: 2022-Sep-05 »
There is not much documentation, but almost everything should work. My G.A.C.K. games run in HTML5.

Off Topic / Re: Glbasic to Nintendo Switch?
« on: 2022-Jul-19 »
Sounds cool, but might be hard, becausd usually even a filesystem is missing.

Off Topic / Re: Purchased Steam GLB HTML5 DLC.
« on: 2022-Jul-12 »
Oh. The IDE is using UTF-8. Maybe the strings won't get it right. I'll have a look.

Ok, good to hear its getting better.

Off Topic / Re: Purchased Steam GLB HTML5 DLC.
« on: 2022-Jul-06 »
Did you see the utf8 library?
For the print command, utf8 support is almist impossible and would slow it down. What would the LEN command return.

It's goint off topic niow, but good to see you around. I finally got my forum password on my phone, so I can check more often...
BTW, Erico, everything fine in Brazil? I hired someone on fiverr, recently. Very talented people there. Maybe that's something for you, too?

You can use mine with a beard on it.  :puke:

Or togle the debug button twice. That clears tge cache, too.

You want that picture in glbasic? Try netgetweb (is it called that?) and print what you get. I guess it returns html code. See where ghe img tag points to and try netgetweb on that address again. It should be a jpeg.    Or, its a video. On windows, download ffmpeg and grab one frame to extract a jpg, then.

The CMake build (WIP) should give you a solution you can compile in XCode.
I don't want to support Apple any further, because it's been a PITA. You write code, works, then Apple updates anything and you have an hour of extra work JUST TO GET A WORKING APP running again. I'm done.

Lade Dir einen FFMpeg build herunter. Leg das ffplay.exe zu Deinem Programm dazu und dann:
ffplay "name-of-video.ext"

Das macht Vollbild.
Starte es mit SHELLEXECUTE.

Puh. AS macht hauptsächlich space_fractal. Schreib mal auf englisch.

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