Mask vs. Original

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Scott_AW

Quick question, is a mask image(2 color) more efficient to use in a sprcoll vs. the original sprite?
Current Project, Orbital Contract Defense
http://gamejolt.com/games/adventure/code-name-ocd/9887/

BlackShadow now open source/resource(requires duke3d)
http://gamejolt.com/games/adventure/black-shadow-3d/9885/

MrTAToad

Highly doubtful - it would just take up extra memory with no real gain.

Kitty Hello

The image format you use does no matter. It's all converted to the same internally.