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HTML5

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okee

Are there any plans down the line to support HTML5
I know Gernot is busy with Android at the moment but in the long run ?
I'm just discovering the joys of the chrome app store with games like
Angry Birds https://chrome.google.com/webstore/detail/aknpkdffaafgjchaibgeefbgmgeghloj?hl=en-US  and
The Secret of Grisley Manor https://chrome.google.com/webstore/detail/kpaadcbfeeiehmjlfbgpafdjbeikhgff?hl=en-US

seems a nice easy way to play online or simply install to play offline.

okee
Android: Samsung Galaxy S2 -  ZTE Blade (Orange San Francisco) - Ainol Novo 7 Aurora 2
IOS: 2 x Ipod Touch (1G)

Kitty Hello

It's in the Labs. The main problem is, that JavaScript won't allow a Main() function. You would have to return the borwser and update frame by frame. Something like: SUB GLB_ON_MAIN_STEP: or so would have to be introduced.

Leginus

Would flash be a better option?
I have seen some flash vs html5 arguments recently and flash seems to be outperforming html5.


Kitty Hello

html5 can do OpenGL :/

Leginus

nuff said :)   :nw:

trucidare

the next big thing hehe
html5 bridge
MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC

Omadan

Bring it on :P
Top Arcade Apps - Best game for mobiles and computers

http://www.toparcadeapps.com

monono

@Leginus: Flash has only a better performance if you are running it in Firefox. Try Chrome or IE instead.

Leginus

@monono  I do already use chrome, but thanks for the heads up.
I was referring to something I had read in another forum. I can't relay the information to them though as I would have to buy the other product to be able to post, and i have NO intention of buying it, I am extremely happy where i am :)

DaCarSoft

ohh my god...

GLBasic throught HTML5 or Webkit? yes!!!!! please!!!!!!

I know that could be a knightmare for Gernot to try to make it... but if it is possible it could be very handful.


Cheers.
"Si quieres resultados distintos... no hagas siempre lo mismo" - Albert Einstein.

mentalthink

awesoming, abosuly Brutal!!!.
Thanks Again....
:nw: :nw: :nw:  :-* :-* :-*

ketil

Another interesting option would be to make glbasic target HAXE, that itself targets HTML5, Flash and some other languages.
"Sugar makes the world go 'round. Caffeine makes it spin faster."

MrTAToad

The easiest thing would be to keep HTML5 as a seperate application - that way it would be easier to debug.

bigsofty

GLB is GCC, how can this be linked to GCC? Or are we talking about a new cross-compiler altogether?
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

Kitty Hello

Yes. See http://labs.glbasic.com for details.