How to read/write into the external bmp or any pictures format / pixel?

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Szantai


Crivens

This is something I posted here a while back. It takes an image, loads it into memory, resizes it based on screen size and then saves it back as a new image. It's better than a straight sprite grab because it retains all the alpha values so full transparency settings are kept.
http://www.glbasic.com/forum/index.php?topic=6415.msg51359#msg51359

It manipulates an image completely (by removing pixels from it) so you should be able to change the code for what you want to do.

Cheerse
Current fave quote: Cause you like musicians and I like people with boobs.