"FOREACH"... yay... no more BOUNDS in my FOR loops
"DIMPUSH"... array as a stack?
"DELETE" ... pop off of stack?
Looks very cool, types are turning out to be REALLY powerful in GLBasic!
"DIMPUSH"... array as a stack?
"DELETE" ... pop off of stack?
Looks very cool, types are turning out to be REALLY powerful in GLBasic!