Can't upload my app to iTunes connect. Help!

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spicypixel

I clean all targets use Build and Analyze then I try to validate my app and get this...

Code (glbasic) Select
To submit or validate an application, you must first log in to iTunes Connect and provide information about the application you will be adding.

I have added an app to iTunes connect but can only presume the Bundle suffix is wrong, or something else??? I'm using GLB 10 Beta and when the Xcode project is imported its called iPhone blah... I renamed the Product Name to APCO and presumed this would be my bundle suffix but obviously not.

Anyone got a clear guide to what's wrong, this apple stuff is really starting to bug me.
http://www.spicypixel.net | http://www.facebook.com/SpicyPixel.NET

Comps Owned - ZX.81, ZX.48K, ZX.128K+2, Vic20, C64, Atari-ST, A500.600.1200, PC, Apple Mini-Mac.

spicypixel

Uploaded successfully but now I get "Invalid Binary" on the iTunes connect status under Details? Any idea peeps?
http://www.spicypixel.net | http://www.facebook.com/SpicyPixel.NET

Comps Owned - ZX.81, ZX.48K, ZX.128K+2, Vic20, C64, Atari-ST, A500.600.1200, PC, Apple Mini-Mac.

spicypixel

And now.... having had no previous errors compiling I get..

Code (glbasic) Select
Application failed codesign verification.  The signature was invalid, or it was not signed with an Apple submission certificate. (-19011)

WTF!!!!!

Someone please teamview or summat I'm goin nuts here. Ive done the hard work building the app, what's goin on
http://www.spicypixel.net | http://www.facebook.com/SpicyPixel.NET

Comps Owned - ZX.81, ZX.48K, ZX.128K+2, Vic20, C64, Atari-ST, A500.600.1200, PC, Apple Mini-Mac.

MrTAToad

Make sure that the correct distribution certificate is selected in XCode, apparently it can select the wrong one.

When creating the distibution profile, make sure that Distribution Method is "App Store".
In project settings, go to Build tab and make sure Code Signing Identity is the distribution profile you created for the App Store
In Target settings (double-click on Target in your project), go to Build tab and make sure Code Signing Identity is the distribution profile you created for the App Store.

ampos

Quote from: spicypixel on 2011-May-19
Uploaded successfully but now I get "Invalid Binary" on the iTunes connect status under Details? Any idea peeps?

It happened me too with 10 beta. I switched to 9 and it was fine.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

spicypixel

Well after having these new codesigning errors which I didn't have before? I decided to delete all my keychain stuff and certs provisioning profiles etc. and start again not the best move I'm sure but we will see. Thanks for the build and GLB 10 info ;)
http://www.spicypixel.net | http://www.facebook.com/SpicyPixel.NET

Comps Owned - ZX.81, ZX.48K, ZX.128K+2, Vic20, C64, Atari-ST, A500.600.1200, PC, Apple Mini-Mac.

spicypixel

#6
I get nice ticks in organize for my developer/provisioning stuff but get a codesign error in Xcode. This is after creating a brand new appid and relevant profiles keychain etc...

I just don't get what is going on it uploads to the phone but I get the codesign error???? It was fine before???

http://www.spicypixel.net | http://www.facebook.com/SpicyPixel.NET

Comps Owned - ZX.81, ZX.48K, ZX.128K+2, Vic20, C64, Atari-ST, A500.600.1200, PC, Apple Mini-Mac.

Leginus

to fix the resources issue you can read it from here

http://developer.apple.com/library/ios/#qa/qa1649/_index.html

With regards to the other issue I am not sure.  Have you googled it??


spicypixel

#9
Thank you for your reply Leginus. In the end I reinstalled OSX (clean install) and did all the keychain stuff and provisioning and all is fine. XCode seems so temperamental to me now??? Regarding the resources issue I'm still getting that so will check the link.

http://developer.apple.com/library/ios/#qa/qa1649/_index.html

Spot on bud fixed my "resources" issue, all is good to go ;)
http://www.spicypixel.net | http://www.facebook.com/SpicyPixel.NET

Comps Owned - ZX.81, ZX.48K, ZX.128K+2, Vic20, C64, Atari-ST, A500.600.1200, PC, Apple Mini-Mac.

Leginus

Glad it helped, Xcode can be fun at times :)