Hi all,
I'm looking for good Game Design books. No programming guides or books that describe how to make perfect playable level design.
Books that are more describe the basic principles (how to plan, structure of games ect.) but also a bit of the technical side (scrolling, tiles, enemy intelligence ect.) but not use a specific programming language.
Are there books like this?
I'm looking for good Game Design books. No programming guides or books that describe how to make perfect playable level design.
Books that are more describe the basic principles (how to plan, structure of games ect.) but also a bit of the technical side (scrolling, tiles, enemy intelligence ect.) but not use a specific programming language.
Are there books like this?