G.A.C.K. (gaming app construction kit) > Feedback
Publishing Problem for Android
JG52Torpe:
When i finish my game, i do Wifi sync on smartphone and then Build Standalone, but it generates an HTML5 directory with an output.data and a html file useful for hanging game on a website, but in my case i want to have my game as executable on android smartphones for my friends, on the main directory i see five 0 byte .xcl files called:
Android.xcl
Ios.xcl
Iphone.xcl
Pandora.xcl
webos.xcl
I suppose they are kinda executable files for running game on every operating system?? What i have to do to make my games executable on Android??
Please help!!!
Thanks
Ian Price:
You need to make sure that you are compiling for Android. Select the Android platform configuration in "PROJECT/OPTIONS" and then compile for Android (Compiler/Build Multi-Platform/Android)- it will create 3 .APKs in the Distribute folder as long as you have JAVA installed correctly.
You can then send the .APK to anyone or host on your own site.
kanonet:
Ian this is the G.A.C.K. section, not GLBasic.
Sorry JG52Torpe, cant help you. :(
Ian Price:
D'oh! Oops. Sorry. As you were!
I just looked at New Posts and didn't notice what section this was in :P
JG52Torpe:
--- Quote from: Ian Price on 2014-Jan-29 ---You need to make sure that you are compiling for Android. Select the Android platform configuration in "PROJECT/OPTIONS" and then compile for Android (Compiler/Build Multi-Platform/Android)- it will create 3 .APKs in the Distribute folder as long as you have JAVA installed correctly.
You can then send the .APK to anyone or host on your own site.
--- End quote ---
Thnak you very much!!!! :booze: :booze: :booze:
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