Hey guys,
i'm working on a imGUI implementation for GLBasic!
It works, and with some tweeking it can be multiplatform as well.
You can use the normal GLB-Stuff and put the GUI on top of it.
Code for this Demo example:
GUI_INIT()
WHILE TRUE
PRINT "Hello World!", 10, 10
GUI_NewFrame()
GUI_ShowDemoWindow()
GUI_Render()
SHOWSCREEN
WEND
GUI_DestroyContext()
GUI_Shutdown()
END
This DEMO is part of imGUI. From now on u can use the c/c++ part right away.
The other things need to wrapped into GLB.
Linkeroptions:
Projects->Options->Add to the Ink-Field: -L"imgui"
Attached a screen and the project to test

IMPORTANT:
You have to install the Headerfiles for GLBasic!
http://www.glbasic.com/files/headers.rarUse the ESC-Key to exit the program, if you close with the X it can stay in the background... have to sort this bug out :/