You might be interested in my various programs :
All my GLBasic code so far. It does also include Moru's Proportional font system and a few of Gernot's programs :
http://www.mediafire.com/download/cs6hcd3zfobh9or/GLBasic.rarVery old code :
http://www.mediafire.com/download/zuwkra6x579cpwh/VeryOldCode.rar. Now this contains the HTML help files for when I was hosting the, well, help files. It also contains a lot of my even older code in both GLBasic, PureBasic, BlitzMax, LUA, DBPro/GSDK and C.
It also has my old C64 and Archimedes programs too (alas, the former doesn't come with source code, and the latter is compress anyway). Unfortunately the RISCOS programs no longer run on RISC OS 5 as the modules aren't compatible and haven't been updated in years... It also includes a review of the game

Now, the heavy stuff :
http://www.mediafire.com/download/gf1shga3fx7qjny/PlasWareSourceCode.rar - this is the complete code* for the Plasware Management System when I was at Plastics Software. Developed (pretty much all of it really) by yours truly, it was what I was working on for about 2 years or so - but never got released because no-one wanted to test it

Unfortunately it uses Pervasive database system, which whilst exceedingly nice to use has several problems : It's very expensive, and there is no way to convert the database structures to free database systems like mySQL, which is one of the many reasons why I never continued developing over the past years. Pervasive also doesn't use SQL queries - its all based on the contents of structures, and how things are compared.
I used Ahead's Nero SDK for writing to a CD (used by the Backup routine), and various license free routines for CRC32 creation. I have no idea where any icons came from though - they were provided for me...
*The PureBasic stuff is in the previous link.
I thought it was time to put it all online now. They are all over 300Mb
