Hi all,
I was wondering if there is a way in which you I could access to x or y current screen coordinates of a sprite at screen, all of this without handling different structures or types beyond GLbasic gives you, I mean, to access directly througn a function or something similar..
thanks in advance!
I was wondering if there is a way in which you I could access to x or y current screen coordinates of a sprite at screen, all of this without handling different structures or types beyond GLbasic gives you, I mean, to access directly througn a function or something similar..
thanks in advance!