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PLAYSOUND delay on WebOS?
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Topic: PLAYSOUND delay on WebOS? (Read 2426 times)
Ian Price
Administrator
Prof. Inline
Posts: 4176
On the shoulders of giants.
PLAYSOUND delay on WebOS?
«
on:
2011-Feb-24 »
Hi Gernot
Just a quick mention that there appears to be a delay of about 1/2 second when playing a .WAV file on the Palm Pre.
B'lox! shows this problem quite clearly when a block stops moving (the collision sound should be instantaneous). I'm using a .Wav file with a frequency of 22050 16bit stereo IIRC. Could it just be a frequency problem?
I'll create a stand-alone program later with varying frequencies etc. to double check.
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I came. I saw. I played.
backslider
Community Developer
Prof. Inline
Posts: 892
Re: PLAYSOUND delay on WebOS?
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Reply #1 on:
2011-Feb-24 »
It´s the same with .ogg-files on my Palm Pre.
Thank you for checking different soundfiles!
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Kitty Hello
code monkey
Administrator
Prof. Inline
Posts: 10851
here on my island the sea says 'hello'
Re: PLAYSOUND delay on WebOS?
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Reply #2 on:
2011-Feb-24 »
My calculator app has this also quite terribly.
I'm working on it. I had that on a GP2X once, too. I'm sure I'll fix it.
http://developer.palm.com/distribution/viewtopic.php?f=70&t=11518
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Marmor
Community Developer
Prof. Inline
Posts: 936
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Re: PLAYSOUND delay on WebOS?
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Reply #3 on:
2011-Feb-24 »
we must wait for Kitty because its a sdl thingy.
if kitty come out with a better solution, i will be shure he can say us the best soundformat / samplerate.
the best soundformat is the wav container i mean ,but wait for kitty pls
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Ian Price
Administrator
Prof. Inline
Posts: 4176
On the shoulders of giants.
Re: PLAYSOUND delay on WebOS?
«
Reply #4 on:
2011-Feb-24 »
OK, at least we know it is an issue with GLB/SDL and not wrong sound frequencies etc.
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PLAYSOUND delay on WebOS?