netwebget variant

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geekpeter

NETWEBGET is pretty useful, i have been downloading images this way for 2 of my practice/test apps to then load using loadsprite, however is there a way to have the usefulness of NETWEBGET but having it download direct to memory instead of local storage so that MEM2SPRITE can be used straight after.

it just seems that potentially saving lots of images to internal storage then loading from storage takes a lot of time and keeps hammering your storage for read/write access, i thought that a sort of NETWEBGET direct to memory then using MEM2SPRITE would be faster and save wear/tear on your storage, esp as many of the downloaded images dont really need to be kept.

I know we can already NETWEBGET text/etc straight to a string/mem, doing the same with images would be pretty useful.

MrTAToad

The only real alternative would be to use TCP/UDP directly.

spicypixel

I've thought about this before and probably with other things too (sfxr that Gernot did which had wav saving then re-loading). I always kinda missed the banks which I had access to in Blitz, they were so useful for these kind of store in ram issues, COPYBANKTOSPRITE for example etc etc...
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Kitty Hello

Netwebget$, and asc(string$,index), maybe?