hi, and sorry for my (terrible :shit:) English.
question: can i Compile iPHONE.app with this configuration ?
OS: Leopard 10.5, Intel Core.
Xcode: 3.1.4
this is my first try for compile a GLB program for iPhone on my GF <3 MAC...but I receive the message
about an OLDER version of Xcode... anyway I choose to open iPhone.xcodeproj" for try it.
When compiling I have this message: There is no SDK with the name of path "iphoneos.3.0" and anyway You see that some .framework are tagged red. O_O in the debugger mode...
so, I can fix it and continue the compiling or I can't do it? :nw:
sorry for the photo but I no have ideas to take screenshot on MAC
PaLe
this is the photo... sry
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I would update to the latest version of XCode for 10.5 - should solve that problem...
tks for the reply.
The Xcode version is 3.1.4. (xcode314_2809_developerdvd.dmg)
In the App.Devoloper site I don't find any newer version except the 3.2.x for the 10.6 OS and they write that there isn't compatibily with 10.5 ... or I wrong?
Maybe, I have to download the complete SDK ? and which is the correct one?
Ciao,
PaLe
iPhone Developement needs at least 10.6.2 snow leopard and the xcode - iphone image from apple.
You used to be able to do it with 10.5
Its possible the project was created with 10.6, which wouldn't be compatible with XCode in 10.5
The source of the project is generated with GLB IDE 8.078;
ok, probably this IDE is only compatible with OS 10.6, because I just seen that some framework aren't included in the Xcode Library Path(devoloper)... :blink:
In this case, I like to know if is possible that and older version of GLB generate a source.prj compatible with Xcode 3.1.4 on OS 10.5 leopard, just for try the application on iPhone.... otherwise...uhm... Do you think that it's a good solution buy an USED macMini with Snow Leopard ??? (christmas it's near...)
Can't you just upgrade your OS? Snow Leopard is only £25 on Amazon - http://www.amazon.co.uk/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=Snow+Leopard&x=18&y=16. I doubt you'd get a new Mac Mini for anywhere near that price.
Quote from: Ian Price on 2010-Sep-12
Can't you just upgrade your OS? Snow Leopard is only £25 on Amazon - http://www.amazon.co.uk/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=Snow+Leopard&x=18&y=16. I doubt you'd get a new Mac Mini for anywhere near that price.
I thought that it was not possible!!! my gf told me that isn't possible to upgrade the Mac... if is REALLY possible I think to make a gift for her (and ME :happy:) !!!
THANKS Ian!!!
:'(
...maybe I need a TUTORIAL....
I Upgrade OSX to 10.6 SnowLeopard, installed Xcode 3.2.4, but I still receive the same MESSAGE.
in my last tryes I Compiled (in Parallels) various My examples (5 simple, 1 normal) using the last GLB sdk 8.085 and a pair using the previous 8.078 but for each project I have the same problem.
What I do Wrong???
Paolo
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That's not the same message as you had before, and I have explained clearly how to fix this in another thread - http://www.glbasic.com/forum/index.php?topic=5092.msg39390#msg39390
but the basics are -
Once XCode is installed -
Go to Project > Edit Active Target "iPhone" > Base SDK and set IOS Device to your current OS number (It'll probably show "3.xx Missing") - changed mine to 4.1 (the current update for iPod Touch). Exit then click where it says Base SDK Missing and click on Release. This works everytime for me.
:)
I had the impression, that I have to set the SDK and code signing profile in >>Edit Active Target "iPhone"<<, as well as >>Edit Project<< (or so, the menu item above the target).
Please check both. I have no idea what's the difference, though.
Nope. I've always done it this way and it works perfectly.
Quote from: Ian Price on 2010-Sep-28
That's not the same message as you had before, and I have explained clearly how to fix this in another thread - http://www.glbasic.com/forum/index.php?topic=5092.msg39390#msg39390
but the basics are -
Once XCode is installed -
Go to Project > Edit Active Target "iPhone" > Base SDK and set IOS Device to your current OS number (It'll probably show "3.xx Missing") - changed mine to 4.1 (the current update for iPod Touch). Exit then click where it says Base SDK Missing and click on Release. This works everytime for me.
:)
tks for reply, i'm looking at your previously thread...and also at "mobiforge"... to learn ...
uhm, my iOS is 3.1.3... can I continue to DEV ???
Quote from: Kitty Hello on 2010-Sep-28
I had the impression, that I have to set the SDK and code signing profile in >>Edit Active Target "iPhone"<<, as well as >>Edit Project<< (or so, the menu item above the target).
Please check both. I have no idea what's the difference, though.
tks Kitty... I'll try...
You'll need to update your iPhod to the latest OS by the look of things. Maybe changing the iOS setting to a lower value might work for you. Try it and see.
OK, probably my device OS is old (current is 3.1.3) but I didn't find any 3.2 UPDATE for iphone; iTUNES show me only the 4.1 version and I'm not sure to install this last version for various reason (3G have only 128M).
Maybe I'll try the nearly release of os4.2 (https://developer.apple.com/devcenter/ios/whatsnew/ios_4.2/)
SOLVED
Thanks to everyone...
I update the iPHONE with 4.1 release...
IAN, i follow your suggest to "EDIT Active Target "iphone" at start and close IT after change" and NOW I CAN TEST MY APP ON iPHONE 3G!!! :happy:
first impression it's lack for SOUND and probably bugerror for ZOOMANIM command but work fine for me!!
GRAZIE GRAZIE GRAZIE!!!!..
Paolo
Your avatar looks familiar some how... I can't quite put my finger on it... :D
Hmm which is the real professor?
(http://i.imgur.com/m1zgQ.png)
Quote from: bigsofty on 2010-Sep-29
Your avatar looks familiar some how... I can't quite put my finger on it... :D
I'm a Mirror...
(sorry, I choose this because is the same copy of me, execpt for the glasses.... :D ) :offtopic: