some more questions:
how to load a texture with a mask as on a screenshot?
how to make translucent model as on a screenshot?
why shadows so are buggy? what do I do incorrectly? it is possible to look at a source code in archive above.
when there will be already a support of DDS of textures and format B3D? when I use textures PNG, objects aren't displayed, but the shadow from them falls.
[attachment deleted by admin]
how to load a texture with a mask as on a screenshot?
how to make translucent model as on a screenshot?
why shadows so are buggy? what do I do incorrectly? it is possible to look at a source code in archive above.
when there will be already a support of DDS of textures and format B3D? when I use textures PNG, objects aren't displayed, but the shadow from them falls.
[attachment deleted by admin]