My game editor uses a spinning 3D triangle as it cursor, I have noticed that it's rotation slowed a couple of seconds into the app run. So I added an FPS routine and it told me that the app is dropping from 60 frames per second down to about 22!
I then started to cut stuff out to try and find the problem, until eventually there was nothing left. Something like this...
while 1=1
displayFPS()
SHOWSCREEN
wend
And I'm still getting a slowdown (although not as bad, there should be none), from 60 FPS down to 45 FPS in about 2 or 3 seconds after launch?!?
I'm kinda hoping someone has run into this before with Android?
I'm using a Nexus 10 with Lollipop BTW.
I then started to cut stuff out to try and find the problem, until eventually there was nothing left. Something like this...
while 1=1
displayFPS()
SHOWSCREEN
wend
And I'm still getting a slowdown (although not as bad, there should be none), from 60 FPS down to 45 FPS in about 2 or 3 seconds after launch?!?
I'm kinda hoping someone has run into this before with Android?
I'm using a Nexus 10 with Lollipop BTW.