No, is the latest stable version, not the beta.
I´m just using the template in the first post, and including the corresponding OpenFeint.gbas in my project.
Inside my project I´m calling GLB_OF_CreateOpenFeint(key$, secret$, displayName$, mode) and GLB_OF_ShowDashboard() when a button is pressed.
In Xcode 3.2.2 I´m just changing the bundle identifier and compiling under Device 3.0 - Release, nothing more.
maybe I´m missing something?