Feature request > Network

ID of the client/server sending a message


It would be nice with an ID so you know who sent what message without having to believe the client that sent the message. For example in a chat it's easy to say that some other client sent a chat message but just altering the message sent.

"Moru: Blablabla" - realy sent from "haxor" guy

Also some way of noticing when a client disconnected or to kick a client.

Some way of setting what port the server is listening on and ofcourse the client needs to know what port to connect to if it's not the standard port.

Kitty Hello:
What does NETGETSENDER$ do? I'm not sure anymore.

NETGETSENDER$ sends a unique ID, which is set by NETGETPLAYERS if im not mistaking.


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