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Messages - kirkdev

#1
Yes that file does exist in the directory.
#2
Hi guys,

Just done a fresh install from Steam. I am getting an issue "Fatal Error: HomePath.dll not found" any ideas?

#3
Excellent, can't wait to get the update!  :good:
#4
Thanks for the example. I will go and refactor my project with this goodness.  :good:
#5
Quote from: dreamerman on 2019-Apr-25
btw. kirkdev You can use OOP and have hidden functions accessible through custom UDT..

:o tell me more... Is this in the help documentation? I played around trying to add a function to a type but must have been doing it wrong as I got a compiler error and assumed it wasn't a feature.

Funny how C compilers are mostly free and some BASIC compilers are not. Not that I mind, I'd much rather support the development of a product knowing that it won't just be dropped.

#6
Thanks for the warm welcome Snoopy  :good:

It's more than likely the case now days that people are not using GOTO. Another reason why BASIC's popularity might have been impacted is due to OOP and other "modern" features and tools. Look at JavaScript for example, it's more popular than ever, yet it has changed and adapted with demand.

I have used BASIC on and off for 15 years or so and it's always refreshing and fun. Just trying to tell myself that it's okay that every function is global and come up with some decent names for symbols.  =D

#7
I agree GLBasic is alot of fun. I can why it would have a bad reputation with features such as GOTO. Most languages adapt but BASIC seems to remain static in design. Removing GOTO and updating types to work similar to c++ structs would increase program design while keeping its simplicity.
#8
Quote from: bigsofty on 2019-Apr-22
I'm using the same version with no problems at all.

Your not just copying/pasting from another editor, then doing a direct compile? GLBasic changes the case of key words as you type.

Also try this option on and off...

"Reformat code only when compiling"

...in the "Tools", "Options" menu(Usually off). To see if it makes a difference.

Last case scenario, ZIP up the project and allow me to try it to see how it runs on my setup, in case you project is corrupt in some way.

It was the "Reformat code only when compiling" option causing the problem. I don't remember checking this but at least it is working now.

Thanks
#9
It would be nice to get some feed back on if other people experience this issue too. Just out of curiosity what operation systems are you running @dreamerman and @Snoopy?

#10
Quote from: dreamerman on 2019-Apr-22
Never saw such issue, can You check previous GLBasic version? You can download v15 demo from main web page - download section. Also please specify what OS you are using, may be helpful.

I have tried V15 trial from the website and it's the same, it doesn't auto correct the case. I have tried removing GLBasic all together and reinstalling too.
#11
I'll do this when I get home tonight. For now I can confirm this is happening on two machines running Windows 10 pro.
#12
Yes, would be nice to see this improved upon in a later version maybe? I will have a play around with emscripten.
#13
Thank you.

I thought they would just be placed inside each individual project folder rather then overriding for each project compliation.
#14
Is there a way to see the the generated c++ files using v16? Also is it possible to compile to asm.js using emscripten?

#15
I am experiencing issues with case sensitivity when using GLBasic 16.026.

When typing keywords you can see the IDE recognises them and highlights the word but doesn't automatically correct them to uppercase and I get a compilation error. Anyone else experienced this issue or know how to resolve it?