Hopefully not too dumb a question but I need a drawing surface that has 0,0 at the bottom left corner and increases in x and y across and up respectfully. I think I could use a 3d screen with an orthographic camera to implement this however I can't seem to find a command that would make the camera orthographic and not perspective. Is this possible in GLBasic? and (of course) some guidance on how to do it would be greatly appreciated.
Thanks in advance
Matthew