First iOS APP with InApp purchases published.

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ampos

My App GLOWING SKY has been updated to version 1.1.  :enc:

http://itunes.apple.com/us/app/glowing-sky/id441019734?l=es&ls=1&mt=8

This new version is the first app published with InApp purchases. Although it is a "full" version it has buttons for "donations to the author". I am not waiting for (huge) money, but a test for InApp pruchases, while the lite/demo/free version is finished (I hope tonite!).

So, if you have downloaded the app previously, please, test the donation buttons and cancel setting a wrong password when asked by itunes/ios.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

msx

Congratulations and thanks to matchy for creating the code.

On the other hand, what works well for IOS 4.2 +?

P.D.: I'll test it myself.

Crivens

Nice. Will check when I get a chance. Is this all using code posted in the in-app thread or has it been changed to fix the outstanding bug you had?

Cheers
Current fave quote: Cause you like musicians and I like people with boobs.

ampos

Nah, it is using the code in the InApp thread. I can not change anything in this code because I have no idea of C.

Anyone can check the program with no risk of money-charge. If it fails (the wrapper), it can be on 2 stages:

1.- just when requesting the "things to be sold", so no list will be shown.

2.- When you press any item and the app ask for it to Apple.

If you get at the stage where iTunes ask you for your itunes email account and password, it has worked. You can cancel or set a wrong password to "cancel" the purchase. You can (and/or should) accept any requester iOS shows to you previously without fear.

Anyway, any donations will be wellcomed.  :nana:
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

ampos

LOL, it will not work.

I created all my InApp purchases "things" in the free app in iTunes Connect, but as they were not created on the FULL app, they are not listed when requested.

Notice that ID of purchases can not be duplicated between apps.

If in App #1 you created myapp.donation, in App #2 you can not create myapp.donation, they have to have different IDs, although you can not "buy" (access) the purchases between apps.

Uploading Glowing Sky 1.1.1
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

matchy


matchy


erico

Great read. Reminds me of the fuzz that happened on EVE online a few moons ago, where an update had options to customize your player with more-then-real expensive clothes.

Few days ago people down at the studio got a retro kind of asteroids game where just everything costs in it (the base is free).
Quick looking into it, it seemed that to have all options that would turn it into a full game would cost 50-100 dollars.

I see no problem paying high price for a game that really deserves qualitywise (does this still exist?), that didn´t seem the case on that game. My first reaction was to skip it completely in disgust, later I thought, well it´s like a demo and you buy what you think is nice from the full game, it´s not that bad and actually and enhancement on the "demo" thing.

I don´t know, maybe I´m just too old for this model and expect my games to be full whether paied or free or I´m just too weird when it comes to spending money (people usually get a kick when they shop, I don´t, the kick comes only after a looong while and I see that the money was no wasted).

ampos

Amazing, the first App with InApp purchases published was and wasnt the one listed.

It had the InApp system implemented, but it was trying to access the purchases of another app... Anyway, this is the REAL FIRST APP WITH IN APP PURCHASES:

GLOWING SKY FREE

http://itunes.apple.com/us/app/glowing-sky-free/id441640792?l=es&ls=1&mt=8

Strange enough, the upgrade of "full" Glowing Sky with InApp purchases has been rejected because "We found that your app includes the ability to collect charitable donations within the app, which is not in compliance with the App Store Review Guidelines" as I call extra pays to author "donation", the same words I use on the free version...

Now the question is "will it really works?" (the InApp purchase I mean) or "who will be the first buyer of an InApp purchaser?

:D
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

ampos

2 REAL InApp sales! One consumable and one non-consumable, from UK and USA.

Has been anyone, guys?
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Omadan

Ampos gratz on that. So can we use InApp purchase now safely and works properly?
Top Arcade Apps - Best game for mobiles and computers

http://www.toparcadeapps.com

erico

hi ampos,

how are your inapps going on? are things working on?

congrats!

ampos

Yes, it works :) . Around 5 inapp sales so far :(
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

erico

to put the egg straight still standing is quite a feat! great it´s working all around.
Bit sorry for the sales so far, but nothing like more games done won´t cure.
congrats :good:

matchy

Who's got some ideas for consumable and subscription purchasing, I suppose for games without content journalism?