I built a theatre setup for my pc
Has anyone considered a sound interface for atmos in GLB?
Has anyone considered a sound interface for atmos in GLB?
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Show posts MenuQuote from: Widget101 on 2020-Oct-17
I'd definitely be interested in some 3d tutorials. It's the old retro style 3d that interests me most so basic graphics and shading is no problem providing the speed is there.
Quote from: SnooPI on 2020-Aug-24
Not really Hemlos.
You can make a system close to a real 3d sound system but it will not be complete.
To simulate a real 3D sound environment, a function like MUSICVOLUME is missing.
A function that allows you to change the sound in real time is essential (SOUNDVOLUME?)
For example you have a radio in a room, the sound of this radio must increase or decrease in real time depending on whether the player is approaching or not.
Without a SOUNDVOLUME function, you will be able to give the illusion of a real 3D sound environment with short sounds, but if a sound is long, there will be a problem.
Quote from: JohnnyB on 2020-Jul-17
Is Strafe, rise and advance even working here? Whatever I use, my camera "advances" only.?!