Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - ggindlesperger

#61
Is it disabled in the education version? I have tried all I can think of. I have tried some examples and nothing seems to get values from the accelerometer. If someone could please post just a little snippet that displays values as you rotate it so I can test on mine and see what it does.

Thanks so much
#62
Thanks for the info. I have the educational version. Do you know if those commands work in it? I will not have time to try it out until later tonight.  I just got it the other day and have been trying to learn this before I incorporate it into a programming class when school starts back up in August. I believe showing some of these things to the students will get them more excited about what they can do. We have been using XNA and it is quite a bit of programming for the results. For the amount of time we have with the class I believe GL Basic will allow us to get into more projects in a semester.

Thanks again..
#63
I have been been having a great time trying different things in GL Basic. I have been writing various programs for Windows and Mac and have been trying to get a grasp on doing things for the iPhone/iPod. For the most part I am not having much trouble, but I can not get anything to work with the accelerometer. I tried using getjoyx(0) and other things I found on this site, but nothing seems to work how I am expecting it. My goal here is to make a sprite move left or right based on how you tilt the iPhone. I plan for it to work upright and not be landscape. Any help or code snipet that would show me the correct way to do this would be greatly appreciated. I really like to try to figure these things out myself, but I am at a loss on this one.

Thank You in Advance