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Messages - Moru

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And almost 11 years old code, what a nice world we live in when your stuff isn't obsolete within two months! :-)

Off Topic / Re: Deleted
« on: 2019-Mar-07 »
There is a free version but it doesn't have much sounds or instruments, this you buy separately if you want it. It's only free for non-commercial usage, if you want to make money on it you have to buy the commercial license for the sounds you use.

Humblebundle is selling a cheap version of the EDM edition with some soundbanks right now.

Off Topic / Re: Hacker News
« on: 2019-Feb-26 »
I wouldn't put too much thought on DRM, it's not what it's made out to be. However I do mind how Amazon is behaving against society and their employees. There is no way I'm buying anything from there.

Just one (old) example:

Off Topic / Re: Hacker News
« on: 2019-Feb-26 »
Kindle is also Amazon sadly :-)

Off Topic / Re: Hacker News
« on: 2019-Feb-26 »
That book looks great, is there any way of buying it that isn't on Amazon? Prefferably as an ebook.

Off Topic / Re: Hacker News
« on: 2019-Feb-26 »
I guess you mean this? Grats :-)

There is a profiler function in the menu that lists time in all functions so you can find your bottlenecks.

and ->Output after running the game/program.

GLBasic - en / Re: NETWEBGET and HTTPS
« on: 2019-Jan-28 »
You can use Cloudflare to get a free one and still use http to your webserver without changing anything except the DNS records.

GLBasic - en / Re: GLB versions confusion
« on: 2018-Dec-04 »
I updated the news-field in the top right corner of the forum. It's manually updated when someone remembers :-)

If you have installed version 15 you can easilly update from the menu anyway, it always gets whatever is latest in the same version branch so when 16 comes around you have to redownload.

GLBasic - en / Re: Future of Glbasic!
« on: 2018-Aug-31 »
I do not see an end for Basic the language. Sure, python and other things are cool right now but they will dwindle with time. They will get more and more complicated to do something simple, using more resources. Sooner or later we are at the end of what the cpu can handle or we suddenly get something new and cool that has a much smaller CPU and memory (Remember the first iPhone? :-)

Basic will come back, people are already looking for easier ways and what can be easier than Basic? The drag 'n' drop programming mentality of today has it's limits still. If you can make whatever game in a drag 'n' drop environment you will have such a mastodont project that it would be easier to just throw something together in Basic.

I'm happy to see that we're not giving up on GLBasic, it represents a lot of work and optimisations!

If you haven't set the headers at all, they can change because of webserver updates changing the default compression/encoding.

Off Topic / Discord - Multiplayer join games
« on: 2017-Nov-11 »
Discord seems to have some way to integrate games with game lobby functionality now. Mabe worth a look for multiplayer games too?

Rich Presence allows you to leverage the totally overhauled "Now Playing" section in a Discord user's profile to help people play your game together. Rich game data—including duration, score, current boss or map, and so much more—lives inside Discord. You can spectate a friend's game directly from their profile popout, or party up via beautiful chat embeds with real-time information about open party slots and the party's in-game status. No more exchanging usernames and friend codes, or wondering if there's room for you to join. Rich Presence is a living invitation to play together, or to watch your friends kick butt.

Every time I come back just to do something simple in GLBasic I get hit on the head by an array or something else simple... :-)

Off Topic / Re: CRPG Book
« on: 2017-Jun-12 »
There was a multiplayer game graphicly similar to hired guns for Atari ST. I think it was called Substation but the only information I can find is that it was published 1995. It was networked with MIDI-cables, not sure how many players though.

Looks like a very interesting book, thanks for the link!

GLBasic - en / Re: GLBasic News?
« on: 2017-Jun-06 »
Why is always the solution: "Rewrite from scratch to get rid of all bugs!" ?

If you rewrite from scratch you throw away all knowledge and fixes to problems and have to do it all from the start again :-)

Obligatory xkcd:

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