slowdown issue:
im are now home from vaccation and looking on the strange slowdown error. By now, there is no pattern at all. Sometimes cpu usage fall to around 5 procent and have full framerate, other times, graphics paint go insane and slowdown the game and use all cpu usage. That even im idle in the game and dosent move at all and does not use any special code. Very very strange (its in Greedy Mouse and seen its only effected Windows).
something bug in SHOWSCREEN or?
Today im got a different strange error in the colored POLYVECTORS in the newst beta (not sure its happens in previous version, or its was a bug in the code):
After im draw the yellow font, then rest of the game after that call would draw in yellow too (that all commands, not just POLYVECTOR). The color in ENDPOLY did simply not reset.
Howover a nice little simple fix is do simply simply call the same POLYVECTOR with white color, before a ENDPOLY. etc something like this:
POLYVECTOR PX, PY+size, aceii[tasc].x, aceii[tasc].y+fontsize, color
POLYVECTOR PX, PY+size, aceii[tasc].x, aceii[tasc].y+fontsize
Its did works here.