Im tried Update both ndk and sdk to v4.0 (due prepare ouya dev), using API 14.
Here result:
- Greedy Mouse still works on htc desire hd (detected API 10), which is nice.
- multi taskning is still have issues when resuming.
- sound still works with full path.
- rotation require "ScreenSize" to been added in manifest for "sensor", or it's will freeze instead (on Samsung Tab2). Rotation still worked for the htc device.
Most important right now is get the multi tasking to work better. Here it's somewhere unstable, but game still fully playable. Fivesprite: did you fixed that one I'm could look on? Then I'm give a new sdl to you as well.
So with early test with sdk 4.0 with build tools from newest version, I'm think its safe to upgrade to that in near future (gernot, im can send my android folder to you to tryout). By updating sdk allow us to add more services like ads (often require 2.3), full ouya support with inapp purchase and so on. The sdk weight around 190mb, about 15mb more than the current one. In new beta it's might been best as new platform for allow more tests, before eventuelly remove sdk 2.2.
Also market for froya (2.2) is today pretty small. Also I'm did not update to jelly bean for ndk reason, but should been very easy.
Ps. Due adb issues, not tested the adb install from bat file throught.