While im polish my new games (its pretty much ready for release), im have seen AUTUOPAUSE TRUE does not work at all on Windows 10. Sound is disabled/enabled as intended, but the sub rutines is newer called.
Does this mean SUB GLB_ON_PAUSE and SUB GLB_ON_RESUME are not working in Windows 10? :doubt:
not as intended. sound turns off and on, but does not calls it for some reason. could have effected when tried to fix the android/Ios pause thing, which was a nightmare. Im do not have the newest source code, which im should get that first. Gernot can you send me, or is its tha version seen in the main page?
But its not a gamebreaker or something like that at all. Just make sure to do a internal pause function indstead. Alternative get status of the Windows property could also been nice too.
Thanks for the quick reply. :) My ingame menu shows and pauses the game on GLB_ON_PAUSE, but people can always use ESC to pause it too. Still, would be nice if it worked.
im do the same as well. In PowerUp Elevation im do used P and Pause as well. So its a easier to workaround this issue. Its was more a issue on Android/Ios throught, since its could crash or do something with that.