Author Topic: Compiling for the iPhone  (Read 3055 times)

Offline dijster

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Compiling for the iPhone
« on: 2009-Dec-22 »
Hi,
I've purchased the GLBasic SDK lite and tried to compile a program for the iPhone.
When I try and open the .xcodeproj file in Xcode, I get the following error: -

Unable to Open Project
Project [project path].xcodeproj cannot be opened because the project file cannot be parsed.

Did I need to buy the premium version?
If so, can I upgrade?

Thanks
DIJ

Offline dijster

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Re: Compiling for the iPhone
« Reply #1 on: 2009-Dec-22 »
I've purchased the premium version and it works now.
It's not good that on the purchasing page it doesn't say that the lite version doesn't compile to the iPhone or that the premium one does.
Cost me an extra €25

Offline Kitty Hello

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Re: Compiling for the iPhone
« Reply #2 on: 2009-Dec-23 »
http://www.glbasic.com/main.php?site=order&lang=en
Quote
GLBasic SDK lite
Everything you need for a 2D game on Windows for a bargain price.

Should I make it flash? ;)

Fine that it works now. The demo is supposed to work, though. Might have a look.

Offline codegit

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Re: Compiling for the iPhone
« Reply #3 on: 2009-Dec-23 »
For iPhone developement GLBASIC is a HUGE bargain in price.  ;)
------------------------------------------
1 X Acer TravelMate 4270, laptop, XP PRO
1 X Dell Studio 17 laptop, Windows 7
1 X MacBook Pro 2,2 GHz Core 2 Duo, 2 GB RAM, 160 GB HDD, 9400M
2 X iTouch
1 X HTC Desire (Android 2.1)
iPad soon to be added

Offline Kitty Hello

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Re: Compiling for the iPhone
« Reply #4 on: 2009-Dec-23 »
Ah, should I raise the price ;)

Offline doimus

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Re: Compiling for the iPhone
« Reply #5 on: 2009-Dec-23 »
You should give GLB the ability to make coffee. It's early in the morning now and I had to go to the kitchen to fix some coffee. That's not productive. 

PS: Mac IDE would be nice.  :-[
« Last Edit: 2009-Dec-23 by doimus »

Offline dijster

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Re: Compiling for the iPhone
« Reply #6 on: 2009-Dec-23 »
I know it's a great price, but nowhere on this page http://www.glbasic.com/main.php?lang=en&site=order does it say which version is needed for iPhone development.

I'm getting refunded for the lite version, thanks.
I didn't mean to come off like some script kiddie, just got frustrated at spending hours trying to get it to open in xcode. I thought the problem was with that.
Thanks again.

Offline Kitty Hello

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Re: Compiling for the iPhone
« Reply #7 on: 2009-Dec-23 »
Thanks for mentioning. I changed the order site now.