Oh I really want this to be smaller, and the original 428x240 images at bmp rgb888 are taking some but not much space. Currently, it totals 9mb as a debug.apk.
Yep, there must be an amiga intro , hopefully faster then the amiga disk loading ones

some just took too long loading/decrunshing.
I´m still having some trouble defining the art for the title and the endings, so far I have 10 different ending stories going...
After a while battling style for it, I´m starting to think it may be a good idea to render 3d them and get it to pixel similar to the leaves and the trycicle.
In 3d I will be able to recycle pieces like tiles as models and still retain an uniqueness to the output render form they produce.
I think that will easy up my work and also gain variety... tomorrow I will run a test for the title. The title and the final storie´s images share a similar art style construction. A pixel art complex tree house the kids construct according to the final score, with a play to boot, similar to the gameplay graphics, so it is harder to produce then the sepia sketches I did for the dreamy intro.
We will see if this works out (I´m confident it will), I will have the 3d results here later.