I think not,but really don't worry about C++, I don't have too much idea and I do my OpenGL Libs in C++...
Basically it's make a function standard of GLbasic,...
function physics:
inline
Here copy the Code of the real C++ code of Box2D,
endinline
endfunction
If you take a look to the another functions you can see the way... perhaps the problem can be with Arrays, and Integers in the C++ pg GLbasic have the pronoum DGInt ...
I think can't be complex but it's time for do it
