When compiling for Pandora, GLBasic spits out two .PND files.
While you can run pandora_exe.pnd on a Pandora, you won't be able to add it to the repo. To do so you need to wrap it up using something like .PND Tools.
You need to create an .XML (in a specific format) for the app. This includes game info, author, version, etc. etc. Provide .PNG screenies (place in Previews folder). It's also worth including a ReadMe/license .TXT. You will also need to add your Media. And of course your pandora-exe.pnd.
Once it's all wrapped up you can distribute it. Of course, as I said you can distibute the pandora-exe.pnd (with the media), but it's hit & miss whether users will be able to download it if it's not in their "precious" .PND format.
If you want to send me details of your name/username/handle, the Media, a ReadMe file and the pandora-exe.pnd (and a few .PNG screenies) and an icon. I can create the XML and wrap it all up for you and send it back so that you can up it to the repo if you wish.
Send them in a ZIP/RAR/7ZIP'd folder to iprice AT supanet DOT com
It generally only takes a few minutes to get it all working properly once you know how.
