im still not heard from them, unlike OUYA, which still feel good, dispite the W8-Ben issue (finally im got printed one at one with printer and then send it, but have no idea they accept it or not, but can countinue works now).
By now there is three Android consoles:
- Ouya (which im thinks its came first and is most cool)
- GameSticks
- Nvidia Shield.
Neither Ouya and GameStick suports Google Play, while GameStick seen support Premium content (unlike Ouya, which require inapp purchases). Nvidia Shield do have Google Play.
For game controllers supports, im thinks im got all covered, either with direct auto remap, or by user remap throught messages to the game. Nvidia Shield do want the remap system as well, which was inspiration for me to rewrote the GameController.Java.
Later im should do a simple KeyEvent() and MotionEvent() detection Utility, so its could should all Keyevents used for any controllers and range of thier motion. This could easier for me for new game controller profiles, even im dont get those consolesand/or controllers (which is actuelly all im needs).
The more problem is the various inapp purchase systems, which im hopefully can semi or auto detect between them.
what im missing now is mouse and keyboard support, but easy to been done :-D.