Because Android Extras is now a integreated part of Glbasic since v14, then im dont thinks this thread should been in code snippet, but changing it to been a news and help thread instead in the general forum. Im will still link to this thread from the sticky news thread (that one im have locked, but im still update it of course).
Anyway.
Android Extras v3.0.0 is released (im are going to reupload now).
- Since its now v3.0.0 is simply because its the first release after glbasic v14, but im do still do full folder zip, because its based on v12, but is usable for v14. The reason im still waiting to the latest fixes from Gernot (there is a SVN, im have uploaded all my fixes). So PRESCALER is not included in this release. Sorry for that.
- This version do now support Android TV devices (Greedy Mouse got finally approved), which in workload is pretty much same as with Ouya, but its does using a another icon (icon_TV_AndroidExtras.png).
- If Ouya is not a target, the icon is now automatic deleted. This is checked if its can fine the icon_ouya_AndroidExtras.png file or not.
- There is some optimizing and fixes to the GameInput.API, which is required for gamepad support (since im wont using the old Android.GameController$() anymore, its was too compliced.