Its seen there is some confuction with the versions number. In the document, its was said v1.1, but in SDLActivity, its was v1.3, before im spotted the issue. Im have fixed that to say v1.1-v.1.3 in the readme file.
So now this is version v1.4 beta, not v.2 beta to avoid the confuction (can you fix that in your first thread too, FiveSprite?).
Im did some work on the lib today to fix some PS3 relative issues as well fixed a crash bug if iCade not found (so a major one). PS3 can also been auto remapped and use same layout as other two controller (except on the phycical one, digital and the analog stick is swapped, but analog stick is still used on LEFT, RIGHT codes of course).
So please, if you dont plan to use the dual controlles on those controllers, then use both analog and digital controls as movements.
PS. Same with triggers, if you dont have planes to use the double triggers. Then uses "b5" and "TriggerLeft" as same button for your game (as well "b6" and "TriggerRight"). Im thinks im add that to the document before final version.