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Main forum => GLBasic - en => Topic started by: Gary on 2011-Mar-30

Title: Problems with a 3M Microtouch touch screen
Post by: Gary on 2011-Mar-30
I know this is a very specific problem but not sure if it happens on other touch screens or if anyone can help

I am using a 3M Microtouch Touch screen for a project and if SYSTEMPOINTER is TRUE then it works totally fine on either windowed or full screen, the pointer follows my finger and the x,y debug output I have is spot on. If I turn the SYSTEMPOINTER to FALSE then the returned x,y values are all over the place. I can start in the bottom right of a 1024x768 screen and move my finger no more than 3mm towards the top left and the x,y is reported as 0,0. Infact most of the time the x is either 0 or 1024 and y is 0 or 768. It never reports the correct value. Yet if I move the mouse around the x,y shows correctly in my debug with the pointer off.

Any suggestions?

Thanks
Gary
Title: Re: Problems with a 3M Microtouch touch screen
Post by: Gary on 2011-Mar-30
to get round it now I am leaving the mouse pointer on but setting it to a 1x1 transparent pointer which solves the problem short term but would be nice to know if there is a proper answer