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Messages - Ruidesco

#16
It would seem that the current SunVox library has changed, so its previously existing functions have different names besides there being more in number. If you use the SunVox library from last year this example works.
#17
Well, HTML5 started a new client-side storage system based on two objects, sessionStorage and localStorage. The first exists for the duration of the session and the second exists without expiration. Like cookies, it only stores strings but it's as easy as the objects just being key/value collections.

Example:

Code (glbasic) Select
sessionStorage.start = new Date();
if(!localStorage.playerName) localStorage.playerName = "Ruidesco"


Etc.
#18
Wow, beautiful sights there.
#19
You can always try restarting with all add-ons disabled from the Help menu and see if the performance is still worse.
#20
Spain here too. Using the NL servers at http://www.pingtest.net/ I get a ping time of about 70ms.
#21
From Locomalito's Twitter:

We have a release date for #maldita_castilla .... December 12th!
#22
It's part of the game, in fact it emulates an old arcade machine screen with its defects and reflections. Check the demo.
#23
It feels like forever since the demo was released, but it was just last year. It's great that it'll be out before this one ends! I'm very eager for it.
#24
IE doesn't support WebGL at all.
MS making friends yet again.

Well, to be honest you can install a plug-in for WebGL support. But it just doesn't support it natively like the rest of the world does.
#25
It does work well in Firefox. :good:
#26
I think I'll keep Oolite for the time being. :P
#27
Yeah I know; I mean, I was using it until a month ago or so. None of the three worked with simple GIF-like transparency, much less partial transparencies in PNG8 images.
#28
Before "discovering" ScriptPNG & co, I did use RIOT. It gives good results but there are some things it does that are pretty annoying (for a web designer at least), mainly that it doesn't respect any kind of transparency when transforming to PNG8.
#29
Another option (if you run Windows) would be to use ScriptPNG.
There are also some other image optimization scripts there: http://css-ig.net/tools/
#30
Put MrTAToad's last batch of code in a separate secondary .gbas, and then in the main document of the project put the first 4 lines of code of the first post in this thread. It works here.