Cheer Polarwolf, thanks for the feedback
Re: Mouse/button press on splashscreen - according to the rules -
You must have incredibly quick reactions if you can change the block direction while it's moving! I'll check and fix that one. Well spotted.
I had intended to let the player know which level they are on - the editor already does. I'll just have to find an appropriate place for it that doesn't interefere with the action.
In what way did you cheat? Altering the levels in the editor? As this is a WIP, the puzzle difficulty level isn't a gentle curve - I'll be trying to make it more gentle on the player. But it's a puzzle game after all, and not supposed to be too easy
All GUI buttons work now and I've added a wonderfully boppy title tune
Thanks for your input, it's really useful
Re: Mouse/button press on splashscreen - according to the rules -
QuoteThe game has to feature a spash screen when it starts up that can be skipped with any button.I'm presuming that a press of the screen would be OK too? Maybe this needs clarifying.
You must have incredibly quick reactions if you can change the block direction while it's moving! I'll check and fix that one. Well spotted.
I had intended to let the player know which level they are on - the editor already does. I'll just have to find an appropriate place for it that doesn't interefere with the action.
In what way did you cheat? Altering the levels in the editor? As this is a WIP, the puzzle difficulty level isn't a gentle curve - I'll be trying to make it more gentle on the player. But it's a puzzle game after all, and not supposed to be too easy
All GUI buttons work now and I've added a wonderfully boppy title tune
Thanks for your input, it's really useful