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Messages - MrPlow

#46
I am using Android Studio 3.5.3

I'm not getting any annoying messages to update or anything...yet
#47
Post where I shared jni folder for fixing a devs build...might help...?

https://www.glbasic.com/forum/index.php?topic=11520.msg101672#msg101672
#48
I can back and forgot a new android store signing key password.... feck sake!!!
:D
Luckily I had on few downloads on that and will re-submit...
#49
Also, the build of a new android studio project has a few steps to go through before builds can work...
one of the first is the icon creation for missing icons in android studio itself...then manifest format to an acceptable correct version...and app package name etc etc..

I think some of those are on past posts of mine & fractals too....
its a mini checklist of sorts...
#50
In the past I  posted a reply and jni folder link to a past forum user for helping get past some of the jni code bugs....etc
#51
Hi, all

I havent been here due to work etc etc ...

I am still managing my android apps...

I use NDK Resolution Outcome: Project settings: Gradle model version=5.1.1, NDK version=21.0.6113669

And recently today just build an update with aab package for api 33 (android 13)
[premature - it builds but it wont run yet, need changes for manifest and other android 12-13 requirements - which are done within Android studio itself]

Seems to work fine for me...
I have not been upgrading gradle as that would lead me into a mess i expect....
#52
Quote from: Kitty Hello on 2022-Jun-26
You can use mine with a beard on it.  :puke:
:D  - That works too!
#53
Ian, can I used your Avatar if I put a a Wig & Beard on it?  :good:
#54
Okay, can ignore for now - it started working on next build but for a while build was not working...strange.
#55
Keeps popping up message to setup build for Win32.
Build option is greyed out in proj settings section.
?
#56
Quote from: D2O on 2022-May-19
@MrPlow,

Thank you for your support.
Regarding the commented out code.
Where is it in?

SDLActivity.java file under org.libsdl.app folder under java folder

I also gave someone on this forum, my version of my working JNI folder - as they were having errors creating with the newer default app > jni folder files...

#57
Off Topic / Re: Covid
2022-May-18
Man!!! So sorry to hear - I have been away from my gamedev for a while - just getting back now - just checking the forum and notice this...Hope all is getting better...

Hopefully you will be 100% again soon!!

#58
Hi, i also managed to create an Android aab bundle with minsdk 23 and targetsdk 30

Wouldn't work but found a solution...

to edit the SDLActivity code - comment out the return command like below and add return library;

Code (glbasic) Select
protected String getMainSharedObject() {
        String library;
        String[] libraries = SDLActivity.mSingleton.getLibraries();
        if (libraries.length > 0) {
            library = "lib" + libraries[libraries.length - 1] + ".so";

        } else {
            library = "libmain.so";
        }
        return library;
        //return getContext().getApplicationInfo().nativeLibraryDir + "/" + library;

    }
#59
Thanks Hardyx

That looks like a possible solution for me.... :good:
#60
There are many things to check for app to build...

- androidmanifest - correct and format is correct
- sdk, ndk and gradle settings libraries etc.
- dependancies

when I have time i will try replicate your test...to see if i get errors too...