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Messages - erico

#3976
Mc donalds will probably take the cucumbers/picles out of their hamburguers...hehe.
Good thing I don´t like cucumbers in the first place.
#3977
I guess just about anytime is good for me since you are +5h time shifted.
Only weekends are harder.

Not that I would help much, but it´s fun nonetheless.
#3978
Beta Tests / Re: Glowing Sky
2011-May-29
works out quite nice here. Great visuals.
#3979
Quite interesting as a couple weeks back there was this mariju... march here in sao paulo and the government told the police to stop the march. They suddenly changed the name to Freedom March. So, police was on the streets beating everyone up who would happen to support it, they used rubber bullets and gas bombs and a lot of people (kids.olds) there were near by were affected by the violence.

There was a lot of media into it as jornalists were beaten up too. All falt wen´t to the police, people here seems to forget that the police only obey orders from someone. There was a lot of discussions about corruption and system and so on, but most will only post on a blog and won´t lift a finger for anything.

At the end, they re-did the march for freedom yesterday, causing a lot of traffic and pissing a lot of people. But no violence this time.

I can´t really bother for this all, I can´t see reason in open revolt. I´d say if I was too troubled I would try to work things out for better from the inside out position, never with open revolt. There are corruptions, system fails, violent resolutions everywhere, but first I´m not getting paid to fix it ALL, second I don´t have power or means to fix it.

I do good and try things for better within the reach I can have, but would never bother going out on the streets waving signs and shouting things out. A great amount of people revolting on the streets is really bad for the government and can usually lead to things worse. Violent force response ordered by the government (which at the end you can name the person and not vote for it anymore) is something quite common on these situations...I usually stay 100% away from anything violent, except king of fighters hehe, my opinion anyway. 
#3980
I have seen the rubber ring solution for a joypad, but not this chrome joystiks, they are great.
http://www.wired.com/gadgetlab/2011/01/stick-on-joypad-upgrades-ipad-gaming/
#3981
Weird!
#3982
I get the same error as Gary_Leeds...
I guess I must add Mr Toad´s function to it right?

Edit: ops, never mind, just read the thread in full...
#3983
really nice, although I can´t make much out of the code...
Is going by the woods allowed? is there such a thing as a time penalty for non-open terrains?
#3984
Quote from: Ragaril on 2011-May-26
Once you start down the dark path, forever will it dominate your destiny.

strange I had a hot discussion today with a few friends on the issue "selling a movie".
This sentence resumes it all. at least IMO.

discussion was about trying to sell a project(idea) while we have a few DONE movies.
I would go for focusing on selling the DONE thing and never the project/idea.

It seems to me attempting to sell a project/idea puts you into an amateur field, while being an author, you should sell completed projects even if they seem less great then the paper work.

Of course I mean real business, if you are the governor´s son then that´s another field...

It kind of works the same on the publicity field. You do a piece an agency asked you to do. the piece is yours and you sell the numbers of use and on what media for a measured time. It seems to me on the movie field it works the same, and it also feels on the game industry it also works the same way...

soo, pitching a project for pre-selling to a funding/bank company looks like a too great step and there are wolves looking for people wanting to take such a big step...it seems to me it is better to go on on the speed you can but working with fully done apps instead of project/ideas.
At the end I can´t see good into this kind of business other then a trap for the ambitious...

Did I make any beer sense? :puke:
#3985
Quote from: DmitryK on 2011-May-26
but maybe will have good implementation of known one.

THAT is a good idea =D
#3986
Quote from: DmitryK on 2011-May-26
What do you think about that http://www.tinyco.com/tinyfund ?
What is their goal ?

their goal it to make money out of the money without doing the hard work... :P

Similar to Indie Fund, they will probably only fund games that have the potential to become a top seller, with such potential, I don´t see the reason on borrowing money in the first place.

Getting something like 100k to put up a couple projects and sharing the profit would just be perfect but I really don´t think they will buy my ideas.

I might sound pessimistic, but am not, anyone here going for this?
#3987
I thing a good selling number would be from 300 to 600 per month... if it´s possible.
#3988
128x128 sprites may even be too much, you could easily pass with less.
keep it up! :)
#3989
I´m not a pro but...

What if you have you map on a 2d array (that you could read from a data statement).
Then you use this array to paste blocks of gfx(128x128) to create a 2d image of the map.
Get this image on a distorted plane. display

if this can be done on the fly on a slow comp with a huge map, it would be fine, if not, you could try to check players position on the 2d array and display/create screen only what is visible for him, lets say a triangle from his position and facing.

I´m not sure I´m making any sense, but helping is the first amendment :)

looks great so far.

EDIT: Mario??? oh that is so cheeesy, go for xtreme racing! hehe
#3990
Quote from: ampos on 2011-May-26

The X (perhaps the Y too) coordinate only start showing values when X>20 (or a number similar, not tested really) but if you move the mouse/finger to the left it can answer values <20.

You have to start not-near the left border, but then you can move to the left with no problem.

something more or less similar to wacom tablets behavior. After tracking the pen, they can even track it a little outside the tablet/screen area.