Anyone tried Win32 Bridge - Desktop App Converter to UWP?

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I'm just curious if any of Windows10 users tried to use Desktop App Converter, app from Microsoft that can convert Win32 apps/games to Universal Windows Platform - so such converted app/game can run on both win10 - desktop & phone versions, and can be published on Windows Store. It looks that should work with GLB made games, as there is also project ANGLE that can be used to port OpenGL ES commands to DirectX..
I don't have any device with Win10 so can't test it how it really works, but I will try to do some test with older Angle branch - for win8.1, just after I will deal with some build issues - just to many Win SDK packages and different VisualStudio version installed..
Check my source code editor for GLBasic - link Update: 20.04.2020