Quote from: MrTAToad on 2010-Jul-21
Have you tried Pro Motion ?
no... works well with png and alpha channel ?
is free on $$$ ?
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Show posts MenuQuote from: MrTAToad on 2010-Jul-21
Have you tried Pro Motion ?
Quote from: Hatonastick on 2010-Jul-21
Edit: Gregbug, try using this modified sprite sheet. I bet the blue lines have gone. I tried it unmodified (the version you posted) and had blue lines, so I loaded it into Paint.net, saved it back out again and the blue lines (when I used this sheet in GLB) had gone. So same issue as I had with my sprite sheet I suspect. ie. Some graphics program using a slightly dodgy PNG library.
Quote from: MrTAToad on 2010-Jul-10
Thats right! Just do an Internet Update
Quote from: MrTAToad on 2010-Jul-10
Its been out a few days - if you have the latest beta...
Quote from: MrTAToad on 2010-Jul-10
iPhone compiling with extended types should work in V8.036
But code folding still needs to be fixed.
FUNCTION test:
ENDFUNCTION
GLOBAL t = 1
FUNCTION test:
// some innocent comment here.
ENDFUNCTION
_______________________________________
*** Configuration: WIN32 ***
precompiling:
GPC - GLBasic Precompiler V.6.972 SN:ac0044df - 3D, NET
Wordcount:0 commands
compiling:
C:\Users\Gianluca\AppData\Local\Temp\glbasic\gpc_temp0.cpp: In function `DGInt __GLBASIC__::test()':
C:\Users\Gianluca\AppData\Local\Temp\glbasic\gpc_temp0.cpp:74: error: a function-definition is not allowed here before '{' token
C:\Users\Gianluca\AppData\Local\Temp\glbasic\gpc_temp0.cpp:81: error: a function-definition is not allowed here before '{' token
C:\Users\Gianluca\AppData\Local\Temp\glbasic\gpc_temp0.cpp: At global scope:
C:\Users\Gianluca\AppData\Local\Temp\glbasic\gpc_temp0.cpp:94: error: expected `}' at end of input
*** FATAL ERROR - Please post this output in the forum
_______________________________________
*** Finished ***
Elapsed: 1.1 sec. Time: 00:56
Build: 0 succeeded.