You can design stars with any specs...fully customizable, inner and outer radius, and number of points.
Skinable too!
This is an AWESOME project, and has alot more potential, as i only made it today.
So far...the stars are perfect from what i can tell.....skys the limit!
Personally...im going to use these stars in my next game for various effect, enjoy!
ps. SF did some stars too, pixel style though, not polyvectors like these.
however sf's are pretty, and they are good for making artsy images.
pps. project is attached to this message below screeny
Looks super, and such a short code! Congrats! :booze:
IKR, glad for the power of trig.
The help is longer than the code, the way i like it ;)
Yeah well done, nice effect and good coding, thats how to use POLYVECTOR.
I remember, http://www.glbasic.com/forum/index.php?topic=9195.msg78678#msg78678 It was probably before I ever used Polyvector.
Are you sure what you get on the right is fractal? Isn't it a simple moire effect?
i dont know tbh....i ran the code and it made really cool artsy stars stuff.
you might be right, but if you put the number of points in a loop recreating each pass, it looks like a moving fractal