GLBasic forum

Codesnippets => Inline / 3rd party => Topic started by: sidegame on 2013-Apr-11

Title: creating a wrapper for glbasic
Post by: sidegame on 2013-Apr-11
hi there!
can anyone help me to create a wrapper for glbasic i mean not a (DLL) because i want to create gameplay3d wrapper that support (iphone)
i know c++ a littel but i don't know how to create a wrapper for glbasic.
so, can any one help me (a short tutorial for create wrapper for glbasic). please
thanks
Title: Re: creating a wrapper for glbasic
Post by: backslider on 2013-Apr-11
It's not a single formula how to write a wrapper. ;)
Can you tell us for what you want to write a wrapper?
Title: Re: creating a wrapper for glbasic
Post by: Schranz0r on 2013-Apr-12
Quote from: sidegame on 2013-Apr-11
hi there!
can anyone help me to create a wrapper for glbasic i mean not a (DLL) because i want to create gameplay3d wrapper that support (iphone)

Title: Re: creating a wrapper for glbasic
Post by: backslider on 2013-Apr-12
Sorry, I didn't know that gameplay is a engine. :D