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Getting a Linux GLBasic program up and running

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Kitty Hello:
got it running on Ubuntu in VirtualPC, too.. Very strange.

MrTAToad:
I get :

fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT"
err:module:import_dll Library MFC80.DLL (which is needed by L"C:\\Program Files\\GLBasic\\EditorE.exe") not found
err:module:import_dll Library MSVCR80.dll (which is needed by L"C:\\Program Files\\GLBasic\\EditorE.exe") not found
err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\Program Files\\GLBasic\\EditorE.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\GLBasic\\EditorE.exe" failed, status c0000135g

The odd thing is the last 2 DLL's aren't present on my XP or Vista machines...

Kitty Hello:
I think I set WINE to emulate Win98, not 2k. Maybe ...

MrTAToad:
I'll try that although I think the problem is due to the fact that my version of WINE on Ubuntu is later than 1.0.1 - VMWare's Ubuntu is 1.0.1 (and GLBasic works fine), whilst my proper Linux installation as a Wine version of 1.10

Time to remove things from the repositry, uninstall and re-install :)

Anyway, got it working again.  Aside from uninstalling WINE and reverting back to the original version (obviously its not compatible with the later ones, which isn't terribly surprising as Ubuntu dont offer it as standard), I had to delete the hidden .wine folder

And all is fine now.

The text in the debug area is almost impossible to read unfortunately though - obviously its using a font that isn't currently present.

Kitty Hello:
Oh, please tell the WINE team about that.

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