Hi Gernot,
I just started back into a GLBasic Project, after some time away (family stuff).
Anyway, I have updated to the latest GLBasic version 10.118.
I have a very simple gbal file I created, which contains a TYPE with some parameters and functions (a class basically)
Everything works fine when it is used as a gbas file.
when I compress to library, and try to use the gbal in my project instead of the gbas, I get the following error.
*** Configuration: WIN32 ***
precompiling:
GPC - GLBasic Precompiler V.10.074 SN:380c888f - 3D, NET
"DM_GUI_Test.gbas"(17) error : user type is not defined : TYPE FPS_Counter is not declared
FPS_Counter is the TYPE contained within the gbal of course.
However, if I rename the gbal extension to gbas, and add that to my project instead, it works as expected.
Is this a known issue with gbal files containing a TYPE (class)?
Thanks,
Dave