PowerVR Compression

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XanthorXIII

I was doing some lookup on this but maybe Kitty and Tru have already looked at this. http://developer.apple.com/library/ios/#documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/TechniquesForWorkingWithTextureData/TechniquesForWorkingWithTextureData.html

PowerVR for Graphics. Would this possibly help with the memory usage on the iPhone/iPad cutting down the size of the graphics?
Owlcat has wise

Kitty Hello

No real use. The quality is quite bad and you loose alpha channels.

XanthorXIII

Ok, just checking. Thanks for the heads up.
Owlcat has wise