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Messages - Stu_C

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np - lets see if we can generate you more users!

R3PLAY (pronounced “Replay”) is a brand new show celebrating four decades of gaming history.

Presented in association with Retro Gamer and gamesTM magazines, this unique event will offer gamers of all ages the chance to experience gaming systems from the 1970s to present day.

Hosted by TV personality and videogame fanatic Gail Porter, the R3PLAY Expo will take place at The Norbreck Castle Exhibition Centre in Blackpool on 6/7 November 2010

Check out last months retro Gamer  or this link to find out more.

The event it is packing plenty in!  and best of all its by the sea ...... ok granted you would die of hypothermia if you ventured into the sea but its still by the sea !

Why have am I so excited about it ? - well  OvinebyDesign have got a table and will be displaying not only our past creations but also our current WIPs'

If your booked to go already some and have a chat with us (and make our table look busy !)

Oh heres some of the printed literature (just arrived from the printers )

[attachment deleted by admin]


Must be something im doing, now Im compiling using 4.0 sdk changed all my project details so it now compiles but Im getting

Code: (glbasic) [Select]
"_max", referenced from:
_iphonebattery in libGlbasiciPhone--egl.a(iphoneAppController.)
"_min", referenced from:
_iphonebattery in libGlbasiciPhone--egl.a(iphoneAppController.)

any ideas ?  I say its something im doing as I have previously compiled to os4 with the same project.....

GLBasic - en / Re: Iphone GUI
« on: 2010-Jan-20 »

I can get excited now then !  :enc:


What else do you require ?

GLBasic - en / Iphone GUI
« on: 2010-Jan-19 »

Has there been any development on glbasic having access to the iPhone GUI/keyboard ?

I remember reading somewhere that Trucidare and Gernot were "looking" at it.  Any advances ?

GLBasic - en / Re: Can not start GlBasic
« on: 2009-Nov-24 »

Still the same error. Dammm stupid computers....

GLBasic - en / Re: Can not start GlBasic
« on: 2009-Nov-20 »

Windows XP, - no I have my updates turned off.......

GLBasic - en / Re: Can not start GlBasic
« on: 2009-Nov-19 »

Ive downloaded the most recent - Ive even deleted all the registry keys ( so should be running as the demo version )

The redist has been installed (several times)

GLBasic - en / Can not start GlBasic
« on: 2009-Nov-18 »
hmmmm glbasic has stopped loading with the

"application has failed to start because the application configuration is incorrect...."

last time I saw that was todo with the "vcredist_x86.exe" having to be updated.

ive uninstalled, installed, cleaned the registry - still not working...

Any ideas ?


Windows 7  - 64bit here,  runs fine.

GLBasic - en / Re: iPhone questions
« on: 2009-Oct-05 »

Definitely agree with Unc on performance testing on the iPhone.  You'll find its massively underpowered  compared to the PC and its easy to slip into - "wow looks ace on the PC - sure it'll look the same on the iPhone".

2D / Re: glRotate and glScale
« on: 2009-Sep-13 »

Ok, shall give that a try.

I was actually wondering if STARTPOLY could be extended to that the rotation and scale could be called as a parameter

Im talking more of a 2D system but I suppose a 3D one too (im just being selfish)

i.e STARTPOLY  scalex, scaley, rotx, roty


Code Snippets / Re: OpenGL calls
« on: 2009-Sep-09 »

OPENGLES is a cut down version of OPENGL specifically designed for mobile/handheld devices.

A noticeable difference is that you dont have to use glbegin()  glend()

lots of other differences of course :)

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