oopps, forget all about this post.
That game we used pvr graphics was not made by me and was made in c++, directly in xcode.
Also I did not known about licenses, as I known there is a tool used in xcode as well, so its should been directly supported as well.
I can only ask the programmer about how its was loaded in with that format.
PS. Its nowhere need to been fast to implerent here, its only when its time to support it in the future.