*NEW* Current Version on STEAM: 16.026Logfile: EN, DEWebchat:Visit the chat
STARTPOLY 0 // Bitmap = No.0 POLYVECTOR 0, 0, 0, 0, RGB(255, 255, 255) POLYVECTOR 0, 300, 0, 64, RGB (255, 255, 255) POLYVECTOR 300, 300, 64, 64, RGB(255, 255, 255) POLYVECTOR 250, 50, 64, 0, RGB( 0, 255, 0)ENDPOLY
You mean like this:Code: (glbasic) [Select]STARTPOLY 0 // Bitmap = No.0 POLYVECTOR 0, 0, 0, 0, RGB(255, 255, 255) POLYVECTOR 0, 300, 0, 64, RGB (255, 255, 255) POLYVECTOR 300, 300, 64, 64, RGB(255, 255, 255) POLYVECTOR 250, 50, 64, 0, RGB( 0, 255, 0)ENDPOLY