since no one else posts here, i have a lot of space to fill...

ok, only 50secs and the level is already finished (and i'm finished to)... horrible.
most of the sprites are based on screenshots of some models i made for
pioneer space simquite a different thing compared to a shoot 'em up.
but, yeah i like the GACK
took me a while to get comfortable with it, i missed some proper descriptions for certain things if you're a noobe on it.
like someone should have told me that the top background layer will be filled by default with the same tiles as the background...
i was wondering for quite a while why my ship allways explodes when entering the game. now i know there are some "traps" build in.
also bullets never left the ship until... i forgot exactly how i managed it, i guess animation speed, but i'm not sure.
anyway now i have a good reference project i can use.
if you really like to involve children

you need a very good explained help. every step should be described exactly so you won't miss anything and don't run always into deadends.
the very first games construction kit was made for kids, i guess it was never published here in europe.
it was GAME FACTORY for the enhanced (additional keyboard and tape storage) Intellivision console,
something i could have only dreamed of then.
of course game factory was very limited and you couldn't made actually real games, only hop around with some characters in a still screen.
but the system is the same, make tiles for the background and add some animated sprites.